In Stefan Feld's new game The Oracle of Delphi, the player's ships travel across a large variable game board of hexagonal tiles showing islands and the surrounding waters. Each player aims to reach certain islands to perform the twelve tasks given by Zeus: e.g., to collect offerings of different colors and to deliver them to corresponding temples, or to slay monsters of a specific type (and color), all of which can be discovered on the islands. Differently equipped ships and the variable set-up of the game board will offer new challenging and interesting strategic and tactical decisions with every new game of The Oracle of Delphi that you play.